Analysis “No one saves the world”: The makers of Guacamelee explode with their transformist synergies
There are certain studios that have been blessed with a magic wand and will turn everything they put out to gold. DrinkBox Studios is still privileged in this regard as they haven’t released any bad games yet. And more importantly, they are all original, very funny, sophisticated and with a lot of humor.
First impressions of Nobody Saves the World, the studio’s new work, used for the Tales from Space and Guacamelee! responsible, without forgetting the fantastic dungeon crawler Severed, have been very promising. And that we’d only scratched the surface and now hopelessly surrender to his universe of transformist synergies as the first must-have of 2022.
It’s not your typical RPG, it’s something more original and fun
In the role of a nobody, we will start an atypical adventure, literally because of a very special wand… Because from a Mindundi we will become a novice magician, transforming into different beings thanks to the wand.
It’s the first brilliant point for Nobody Saves the World that strays from the typical action-RPG formula. There are no standard classes here, instead we have a range of animals or strange creatures (and some humans, yes) with special abilities. And this, striking in itself, is reinforced by the fact that we can swap “hot” between the characters that we unlock, thus taking advantage of their unique traits.
DrinkBox Studios doesn’t take long to show us the reason for these different characters: each is associated with an opposite element or a specific type of attack: powerful, cutting, dark and light. Mastering this base is essential to progress through the dungeons to be able to advance as there are enemies that are immune to all damage except for a specific attack or element until their defenses are broken. And of course that means that we have to switch between different characters to solve this stumbling block.
In any case, the adventure gradually reveals its layers. When we complete the first hard dungeon in the Great Castle, a large part of our world opens up, but with a number of dangers that we still cannot successfully counter. And it’s no longer about breaking the defensive influences, but there are too high a level enemies that we can’t do anything about. A subtle way of telling us where to continue, but also worrying about completing all the tasks of each character that we unlock.
Here you don’t get experience for killing, but the fact that you level up falls on a series of missions associated with each character, dungeons or tasks of the inhabitants of this colorful universe. All of these quests give experience to “Nobody” to allow them to level up, while each character’s rank has its own experience bar. And the best thing is that this “farming” is much more fun than many RPGs, since we will discover what each character is capable of, apart from a series of surprises after a few hours…
DrinkBox had already shown us on video late last year how a basic synergy between the rat and the horse was explained in relation to a passive ability with poison. It doesn’t matter that there are unique traits in each character that can modify certain slots to change their attacks for those of other characters, as well as apply up to three additional passive abilities.
Everything in Nobody Saves the World is increscendo
Surprised by its sheer variety of characters, centered around that “nobody” as the story’s starting point, our heads will explode when we really discover what it’s capable of with all of this synergy. Everything is so carefully dosed that it’s scary. We just have to figure out what kind of combinations are right to pass previously impossible dungeons.
From hits that deal 9,999 damage to the inability to restore mana by breaking objects or hitting enemies (the default method for any character), some dungeons will puzzle us until we figure out how to safely handle them be able. And here, of course, we must forget all prejudices about characters who may seem essentially lazy, because they all have their advantages and disadvantages. But the best thing is how they can combine their attacks or skills with the rest, that’s where their grace lies.
Should the snail shoot the boy scout’s poisoned arrows? Of course why not? By proxy, we can even use the Egg Incubator to heal ourselves with the spirit and deal Light damage to the rest along the way, although the nature of this being is the dark element. In Nobody Saves the World almost everything is allowed and the combinations are practically endless if we add other types of additional skills to the character’s characteristics, always useful for the trader.
In fact, when we complete the story and unlock the inevitable NJ+, we have no choice but to apply everything we’ve learned and analyze all these combinations more carefully until we find the few right variables to solve extremely hard dungeons. And there we are more forced, if possible, to swap characters on the fly without creating just one that is all-terrain. Because in relation to a cave handicap, one stick will always remain untouched.
It’s a long way from there anyway. A pleasant and challenging path in its appropriate measure that will never cease to amaze us with the good work of DrinkBox Studios in drawing worlds that exude a very special aroma that you want to enjoy. And of course, as a good RPG deep within, it won’t be short of endless side missions in charge of the various denizens of its world. Yes, you can tell it’s from the Guacamelee studio! for his great sense of humor. And yes, you will sketch more than one smile.
The first essential indie of this year 2022
The sympathy of each of its characters, from the first to the last; this attractive and recognizable design by the Canadian studio; or the hit and catchy soundtrack by Jim Guthrie, there’s nothing out of tune in Nobody Saves the World, and on a personal level I’m glad Microsoft has reached an agreement with DrinkBox Studios to include it in Xbox Game Pass at launch so more people can are encouraged to try. I’ve seen more than one colleague captivated by his charm without having him in the spotlight. And I’m not surprised.
Its great advantage is that it really cannot be compared to any other game. It grabs your attention from the moment you transform into a rat to get out of a dungeon and you see that after that you can transform not only into a guard or a scout, but also into characters that you would never expect in an RPG, such as B. a real mermaid… terrifying deep down. Its progression system is perfect and will motivate us to take care of each mission until we get the imposing dragon.
Because as RPG as it is at heart, it feels completely different. Even its roguelite brushstrokes on the random design of the dungeons keep us on our toes and with the occasional surprise inside.
As a downside, we should mention the cooperative mode. Or rather the lack of a local game since it is exclusively online. It doesn’t make much sense knowing that in online co-op the camera is fixed for both people as if they were playing locally. For the rest, it’s a more fun mode if possible, since it offers more opportunities for synergy. However, the progression is unique to the host and the host’s game will not load. The good thing is that we will help you to advance in the missions dedicated to your characters.
It might be overwhelming at first as a specific guild’s missions activate and we begin to fill in the tasks with each dungeon and other regions’ activities multiplied by those of the characters and their synergies, but it’s a feeling that almost dissipates without realizing it, while the desire to explore his world is multiplied exponentially by his characters.
Nobody saves the world
RRP on Steam €20.99 RRP on Xbox €24.99
In short, we have no choice but to applaud DrinkBox Studios for making Nobody Saves the World something so refreshing and addictive. If you have enjoyed the studio’s previous works or you sympathize with the RPG genre in its most direct facet, you have an essential element that you cannot miss.
Nobody saves the world
Platforms Xbox Series (reviewed version), Xbox One, and Steam Multiplayer Yes, online (two players) Developer DrinkBox Studios Company DrinkBox Studios Released January 18, 2022
- The synergies between all his characters
- The attractiveness of his world and his secondary
- Very challenging special dungeons
- Good and catchy soundtrack
- That there is no cooperative in local mode
- Almost no variety of bosses except for the last one
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